Monday, December 5, 2011

Evaluation

Overall I liked the finish result of my game. I liked it and I am proud of it. In level 3 spongebob, can either blow up and die, or you can win. I have used all the guidelines and completed all the requirements needed for the game as shown below:

Tuesday, November 29, 2011

29/11/11

Nearly done my assignment. I just have to do the part, where YOU LOSE and YOU WIN come up. I have to admit, This was the hardest IST assignment ever. I am very pleased with my game. I think it conveys all the components of what the criteria is asking for. Here is the Screen shot of my game , FINISHED!!

Monday, November 28, 2011

Challenge 4

Challenge:

Using the flying bat you created in challenge 3, now have your bat fly towards you, by using the “change size” function.

This challenge asks us to use the animation from the previous challenge and make it come towards you. I used the "change Size" control. Which makes the sprite grow bigger if put the number "10" and makes the sprite shrink when putting the digits "-10". In this case we want the bat coming towards us, which hences the reason, why I putted in the number"10"

28/11/11

Slowly my game is taking form. I have just finished creating Level 1, which has one evil person, that you cant touch that is going at a very slow speed. To make the process a bit harder, I am going to add another evil person, and increase the speed. I have also created the instructions, which i think are really clear and concise, as shown below.

Sunday, November 27, 2011

Scratch Challenge 3

Challenge:
Find the two bat sprites, one with wings up the other with wings down. Have the sprite change costume from one to the other, hence creating the illusion of flying.




This challenge has already been completed as a part of the tutorials to view this challenge go to the post called "Moving Animation".

Scratch Challenge 2

Challenge:
Create two sprites, have them randomly move around the screen (see challenge 1), when they touch have them stop (or react in some other way)
In this challenge the objective is to create 2 sprites and make them move around the screen, when the collide they should suddenly stop. Above is a screenshot of this happening. The controls I used were "pick random" which makes the sprites move in random spot and also " stop all" which indicates that when those sprites collide with each other they should stop.

Thursday, November 24, 2011

24/11/11

Here are little screenshots of my game so far...

There are some minor problems that are occuring but are being solved by numerous amounts of different strategies and ways. It is true, a computer is REALLY dumb.